Shack

Shack

I’ve been wanting to finish this one for a long time, but hadn’t decided where I wanted to go with it until recently. This is just a still of a longer piece that I am hoping to finish before the end of the year.

Modeled, lit, textured, and rendered in Maya. Composited in After Effects.

Beauty Depth
Bathroom

Bathroom

Modeled, lit, textured, and rendered in Maya. Composited in After Effects.

Alternate Lighting

Alternate Lighting

Beauty Dark Beauty Light Depth
Occlusion
Nice Space Bike

Nice Space Bike

Work done for Anthony Mai.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Colored Occlusion Pass Rim Light Pass Shadow Pass
Evil Space Bike

Evil Space Bike

Work done for Anthony Mai.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Colored Occlusion Pass Rim Light Pass Shadow Pass
Diner

Diner

Because I like food and commercial appliances.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Volumetric Lighting Pass Occlusion Pass Lighting Pass
Depth Pass Beauty Pass
Utensils

Utensils

You can’t cook without the proper tools.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Occlusion Pass Depth Pass Beauty Pass
Mall – Diffuse

Mall – Diffuse

Based on the concept art by Alex Broeckel.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Beauty Pass Occlusion Pass Depth Pass
Volumetric Lighting Pass
Mall – Nacht

Mall – Nacht

Based on the concept art by Alex Broeckel.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Beauty Pass Occlusion Pass Depth Pass
Volumetric Lighting Pass
Mall – Rapture

Mall – Rapture

Based on the concept art by Alex Broeckel.

Modeled, lit, textured and rendered in Maya. Composited in After Effects.

Beauty Pass Occlusion Pass Depth Pass
Volumetric Lighting Pass