Confidential

Confidential

This was a fictitious awards show package we made over at Capacity. I was only on the project breifly and contributed some modeling, texturing, and animation. This was my first time really getting the opportunity to feel out Octane for Cinema 4D and how powerful it is.

Watch the video in Capacity’s post.

Confidential Confidential Confidential
Incomm 2015

Incomm 2015

This was a fun piece done at Capacity where I was able to spend a lot of time painting extensions and projection mapping. Other contributions include modeling, texturing, lighting, animation, and compositing.

Check out the experience over at Capacity’s post.

Incomm 2015 Incomm 2015 Incomm 2015
Green Bay Packers Show Package

Green Bay Packers Show Package

The first job I worked on at Capacity back in June 2014. The team was super busy at the time and there was a string of hockey-related injuries that led to a need for a freelancer. I had just happened to cold apply about a week before and lucked into the position. My contributions to this project included modeling, lighting, texturing, animating, and compositing.

Watch the video in Capacity’s post.

Green Bay Green Bay Green Bay
Capacity

Capacity

This post has been a long time coming! I joined the Capacity team full time about 2 years ago now. I had been working with these guys for a little while and the fit was just too good to pass up! I’ll be updating my site over the next few months with all the projects I’ve been working on, but until then check us out at these sites:

Check us out for updates at Capacity.tv
Follow us on twitter, @teamcapacity
Follow us on instagram, teamcapacity
Follow us on Facebook

Audi Geneva Auto Show 2014

Audi Geneva Auto Show 2014

Work done at PIC Agency. I did car and camera animation, as well as texturing and lighting for many of the silver and red car shots (TT and TTS).

Check out some of the animation, and film from the auto show of the giant display at PIC Agency’s post.

Audi Audi Audi
Big Lots Commercials

Big Lots Commercials

Work done at Method Design, of Method Studios. We did a handful of these “big deal” commercials over the course of a few weeks. I tracked many of the shots and contributed modeling, lighting, and animation to the in-scene graphics. I also textured and animated the end tag.

Watch the commercials at Method Design’s site.
Raccoon
Royalty

Big Lots Big Lots Big Lots
AT&T U-Verse Commercials

AT&T U-Verse Commercials

Work done at Method Design, of Method Studios. I did some animation and modeling, most of which is in the “Dreamhouse” spot.

Watch the commercials at Method Design’s site.
Dreamhouse
Equalizer

AT&T U-Verse AT&T U-Verse AT&T U-Verse
Red 2 Main Titles

Red 2 Main Titles

Work done at Method Design, of Method Studios. I did some animation and lighting on a couple of shots in the Red 2 opening titles.

Watch the titles at Method Design’s post

Red 2 Red 2 Red 2
Srixon

Srixon

Work done at Method Design, of Method Studios. I did tracking, modeling, lighting and texturing for the in scene graphics, as well as lighting, texturing and animating for the end tag.

Watch Submission on YouTube

Watch Surgery on YouTube

Srixon Srixon Srixon
Reel 2012

Reel 2012

Links will open video in a new window.

Quicktime – 720
Quicktime – 480

YouTube

Vimeo

Fast Five End Titles
Work done at Picture Mill
Modeling, texturing, and layout of the environments, as well as some animation on the cars and cameras.

Lexus – Forge Commercial
Work done at Famous Group
Modeling, texturing, and layout of the environments. I was also 3d lead towards the end of the project and delegated tasks to a few of the artists.

Journey 2: The Mysterious Isle End Titles
Work done at Picture Mill
Modeling and texturing of the environment and props. Fur on the elephant and bees. Animated the Nautilus and bees. Animated preliminary loop for the butterflies.

Trahm: Legacy
Work done at Buster Design
Lighting and some texturing.

Abraham Lincoln: Vampire Hunter End Titles
Work done at Picture Mill
Lighting.

Diner
Student work
Modeling, texturing, lighting, rendering, and compositing all done by myself.

5 Gum “Human Preservation Project”
Work done at ShadedBox Animations
Modeling and texturing of the environments.

Jimmy Kimmel Live Show Open
Work done at Picture Mill
Modeling and texturing of the environments and props, and animation on the parachute.

Bathroom
Student work
Modeling, texturing, lighting, rendering, and compositing all done by myself.

Shack
Personal work
Modeling, texturing, lighting, rendering, and compositing all done by myself.

Audio is “Animus Vox” by the Glitch Mob, edited by myself.